Like not one single answer was "improve your positioning, movement and CD management" - every single answer was along the lines "just do this exact thing that you can't possibly know without unconditionally losing a character and reading a guide first"Īnother example, there's a hard "vault" (special building) in an early level zone (the Worm that Walks one) - everyone online is like "oh yeah you should run from that" or "oh right after that death you'll learn not to engage that vault again" and "check out this wikipedia page for vaults to avoid and zone order" - what the hell is the point of having that vault be there if it's nigh-on impossible to do on 99% of the builds and without knowing about it beforehand? It's literally there to kill a first-time character and waste someone's time? Now I get my question can come off as "this genre sucks unfair blah blah" but I'm genuinely asking as a newcomer to the genre.īasically, I hit a brick wall where I just kept dying at 1 or 2 specific spots in TOME constantly (I didn't read any online guides or anything, always find that immersion breaking and it takes me out of the game totally, especially a game about character building and/or roleplaying).Īfter an unironic 100 hours on Steam I decided "fuck it, I'll google to see how other people do this".Įvery single post about a newbie like me complaining about the same things ended in people responding "oh just do this this this and this, and don't pick these specific talents, level these other ones that are actually good instead" - okay, so basically "don't play the game how you want to and don't get better at it, rather just go online and look at guides so you actually have fun" - what's the point of even building a character then?
#Tinyterm reddit sales trial#
I get that some amount of trial & error is unavoidable in games with permadeath and restarting, but my question is more along the lines are trial & error, unavoidable and unpredictable deaths (as in unavoidable without online guides or a couple of characters "wasted" on them) normal in most roguelikes?
![tinyterm reddit sales tinyterm reddit sales](https://i.pinimg.com/originals/67/f4/f0/67f4f0fe7ce30d70d3c5c3eddbe51e83.jpg)
Quick sentence on how I got started with roguelikes - everyone was praising TOME as one of the main roguelikes, I bought TOME and played it, didn't like it at all in the end and now I'm not sure if I'll like this genre if TOME is basically the best of the best.